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Textures and Materials / Test and Experiments / July 2023 - October 2024

Some tests and experiments with Textures and Materials during down time while I was working. Some of the things were from tutorials, but I honestly don't remember which ones.
This was more of an exploratory venture just to test and see what can be done.

Hologram - Picture emitting from a single point, made purely through textures. Image was sourced from Google.

Transition - Simple transition between multiple textures using a Suzane as the base. Made purely through procedural materials.

Scanner - Textures showcasing a scan effect over an environment.

Asteroid - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple sphere that got transformed through the texture setup.

Magic Glyph - Simple texture setup on basic Planes.

Magic Shield - Simple texture setup on a Sphere.

Colour Ring - A material to show how they can be changed in the material itself.

Coral - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple sphere that got transformed through the texture setup.

Coral - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple sphere that got transformed through the texture setup.

Pickle - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple cylinder that got transformed through the texture setup.

Pickle - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple cylinder that got transformed through the texture setup.