Some tests and experiments with Textures and Materials during down time while I was working. Some of the things were from tutorials, but I honestly don't remember which ones.
This was more of an exploratory venture just to test and see what can be done.
Hologram - Picture emitting from a single point, made purely through textures. Image was sourced from Google.
Transition - Simple transition between multiple textures using a Suzane as the base. Made purely through procedural materials.
Scanner - Textures showcasing a scan effect over an environment.
Asteroid - Texture setup showcasing what is possible without actually modeling anything. Base model is a simple sphere that got transformed through the texture setup.
Magic Glyph - Simple texture setup on basic Planes.
Magic Shield - Simple texture setup on a Sphere.
Colour Ring - A material to show how they can be changed in the material itself.